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Old Jan 23, 2006, 06:48 AM // 06:48   #1
Frost Gate Guardian
 
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Default Bug: Guild Thief

heLLo

during the past gvgs the thief would die and he would NOT res, or just res and instantly die on the res point. THis bug/glitch needs to be adressed soon.

munkie.
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Old Jan 23, 2006, 06:59 AM // 06:59   #2
Furnace Stoker
 
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
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never had that happen and I must have done 15-20 gvgs just today alone. Could it be that the opposing team just happened to kill it as soon as it res'd?
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Old Jan 23, 2006, 07:11 AM // 07:11   #3
Frost Gate Guardian
 
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nope, we were winning they killed the thief he just res then died. >.> i will try to get a vid heh.. or ss btw this has happend mutiple times to me >.>
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Old Jan 23, 2006, 08:09 AM // 08:09   #4
Jungle Guide
 
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Guild: Charr Women [hawt]
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This is a well known bug. Needs addressing. As does the Guild thief pathfinding which can be a little, erm, erratic.
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Old Jan 23, 2006, 11:31 AM // 11:31   #5
Jungle Guide
 
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We've had the enemy's thief trapped in our base, no one on the enemy team around it, no NPCs around it, and the thief just randomly die and rez at the enemy's base.
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Old Jan 23, 2006, 03:50 PM // 15:50   #6
auZ
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Quote:
Originally Posted by wheel
We've had the enemy's thief trapped in our base, no one on the enemy team around it, no NPCs around it, and the thief just randomly die and rez at the enemy's base.


lol i would like to see that,

never seen that bug and i did at least 50 matches and watched more than 20
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Old Jan 23, 2006, 05:06 PM // 17:06   #7
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Known bug that ANet is aware of apparently. In 500 plus matches I have seen it like only once or twice though, so its not all that common.
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